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VR in Education
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Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning around the world.
In today’s episode, we’re joined by Tyler Heaton, Research & Industry Liaison at Lethbridge Polytechnic. We’ll be talking about how to avoid the “shiny toy syndrome” when it comes to immersive technologies—ensuring that schools and institutions don’t just chase novelty, but instead focus on meaningful and sustainable integration. You can reach out to Tyler at Tyler.heaton@lethpolytech.ca or check out https://lethpolytech.ca/.
Hello everyone, and welcome back to another episode of VR in Education. Today we’re diving into the world of educational game design in VR with a truly exciting guest. Joining me is Jeff Rayner, Founder and CEO of MXTreality and Drivers of Tomorrow, and one of the creative minds behind Europa Prime.
Europa Prime is a VR game set on one of Jupiter’s moons, where players uncover mysteries, restore systems, and engage in problem solving across a wide range of environments—from microbial labs to hydrothermal vents. It’s a project that blends science, storytelling, and immersive gameplay, offering learners a chance to engage with complex content in a way no textbook ever could.
In our conversation today, we’ll explore what it takes to build a game like Europa Prime, the challenges of balancing learning and fun.
Hello everyone, and welcome back to another episode of VR in Education, where we explore how virtual reality is transforming teaching and learning
Today we’re reconnecting with someone I first spoke to five years ago — back when his company was just getting started. In 2020, I had the pleasure of interviewing Christophe Mallet, co-founder of Bodyswaps, a pioneering platform using VR to help people practice and improve their soft skills.
At the time, Bodyswaps was at the beginning of its journey, experimenting with modules on active listening, clear communication, and inclusivity — and already pushing us to think differently about how immersive technology could transform learning.
Now, five years later, Bodyswaps has grown, the technology has evolved, and the field of immersive learning has shifted dramatically. In this episode, we’re going to dive into the lessons learnt along the way — the big decisions, the surprises, the challenges, and the future of soft-skills training in an age of AI-driven avatars and adaptive coaching.
Hello everyone, and welcome back to another episode of VR in Education. Today we’re diving into a fascinating topic at the intersection of immersive technology and human connection: how VR, can be used to bring different generations closer together.
Our guest is Beck Stewart, a PhD researcher at the University of South Australia and an affiliate member of the Australian Research Centre for Interactive and Virtual Environments. Beck has an interdisciplinary background in digital immersive media and education, and she recently co-authored a scoping review that looked at how immersive environments can support intergenerational engagement.
Today, we’ll unpack what her research found.
Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning around the world.
Today we’re excited to have Professor Gary Burnett from Loughborough University back to the show. Gary was on the podcast in 2023. Gary’s research spans some of the most exciting—and challenging—frontiers in immersive education. We’ll dive into his work on using VR mazes to transform teamwork and leadership skills, explore his groundbreaking experiments with holographic lectures, and discuss the heavy lifting that’s still needed for widespread adoption of immersive tools in higher education.
Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning around the world.
In today’s episode, we’re honoured to welcome Dr. Kim Abel, Head of School at Optima Academy Online—one of the leading institutions pioneering fully immersive education.
We’ll be diving into what it takes to teach effectively in a virtual world, exploring how teacher competencies shift when the classroom is no longer bound by four walls. From managing student engagement and designing immersive lessons to training educators, Kim brings a wealth of insight into the evolving role of the virtual educator.
Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning around the world.
In today’s episode, we’re honored to welcome Michael Stauffer, CEO of Vizmoo, an innovative company using VR movement therapy to help neurodiverse individuals grow, heal, and thrive. Michael and his team are behind Groove Catcher Tx, a rhythm-based VR experience that blends music, dance, and visual engagement to support clients with Autism, ADHD, and more. To learn more check out https://www.vizmoo.com/.
Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning around the world.
In today’s episode, we’re honored to welcome Diana Njeri, Associate Director of the Africa VR Campus and Center, and Paul Waiyaki, CEO of the Africa VR Campus. Their work is a shining example of how purposeful technology can empower youth, especially young women in rural Kenya, to imagine—and build—a future beyond the limitations they’ve inherited.
From helping students create digital twins of mushroom farms to designing and hosting events in virtual worlds, Diana and Paul are not only teaching tech—they are unlocking potential. But as we’ll hear, their journey hasn’t been easy.
Today, we dive into what it takes to build an immersive learning ecosystem where none existed before, and how VR Africa is reimagining education—one VR headset, one learner, at a time.
Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning.
Today’s episode is a little different—in the best way. We're diving into a timely and important conversation about the role of 3DOF versus 6DOF headsets in education. It’s a topic that often sparks strong opinions, and we’re thrilled to have someone who brings a fresh, thoughtful, and even contrarian perspective to the table.
Joining me is Dave Dolan, CEO of Sensible VR and a lifelong educator who has been deeply focused on issues of attention, accessibility, and equity in immersive learning. While I’ve long championed the potential of 6DOF for deep engagement and interaction, Dave challenges us to consider whether simplicity, scalability, and practicality,hallmarks of 3DOF,might in fact be better suited for real-world classrooms.
Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning. We’re thrilled to welcome Richard Lane, the founder and visionary behind Virtulane—an innovative immersive learning company based in Australia. Richard brings a unique blend of educational insight, and deep tech expertise to the world of virtual reality. Under his leadership, Virtulane has been pushing the boundaries of what’s possible in immersive education, not only within Australia’s diverse education systems but also with international partners, including clients in Alberta, Canada. His passion lies in designing meaningful learning experiences that prioritize process over product. Check out https://virtulane.com.au/.
Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning.
We’re thrilled to welcome back Adrian Moise, CEO of Aequilibrium. Adrian and his team continue to push the boundaries of immersive learning, and today we’re diving into one of their most promising projects yet—a collaboration with the University of Ottawa to design and deploy a VR classroom simulator that’s changing how we train teachers. Check out Adrian's company at https://aequilibrium.com/.
Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning. Today we’re diving into a conversation that sits at the crossroads of equity, innovation, and student empowerment.
Our guest is Michael Avis, a passionate educator, thought leader, and ambassador for Bodyswaps, who’s making waves in the world of immersive learning. Michael’s work focuses on bringing high-impact virtual reality experiences to schools and marginalized communities—ensuring that students who are often left out of the tech revolution are instead leading it. Check out Michaels company at https://home.tapvigo.com/
Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning.
Today’s guests are Dr. Jason Rogers, Head of School for Rundle College Society, and John Wolf, Principal of Rundle Studio. These visionary leaders are reimagining education through the lens of immersive technology, pioneering the use of virtual reality to support students with diverse and complex learning needs.
At Rundle Studio—an innovative online school for grades 7–12 students with diagnosed learning disabilities, ADHD, ASD, anxiety, or gifted learning profiles—Jason and John are championing a bold new model. By integrating VR and immersive environments into their pedagogy, they’re not only boosting engagement but helping students grasp abstract concepts in ways that traditional classrooms often can’t.
Their work is reshaping what inclusive, personalized education can look like in a digital age—and setting a powerful example for schools everywhere.
Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning.
Today’s guest is Andrew Sedillo, Executive Director of Strategic Initiatives and Partnerships at NMSU Global Campus. Andrew is a forward-thinking instructional design leader who’s redefining how we teach and learn using VR, AI, and microlearning. From crafting immersive, learner-centered courses to empowering educators with practical, hands-on VR design strategies, his work is shaping the future of education in the metaverse.
Want to go deeper? Listeners can access Andrew’s course on designing instructional experiences in the metaverse and get $50 off with this code: VREDU2025
🔗 Course Link
Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning. Today, we’re diving into a powerful intersection of immersive technology and inclusive education. Our guest is Dr. Aurelia O’Neil—an instructional designer, XR researcher, and expert in dyslexia. Her work explores how immersive virtual reality can support learners with dyslexia, not just by improving literacy skills, but by enhancing motivation, emotional connection, and self-efficacy through carefully designed experiences
Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning. Today’s guest is Dr. Christine Heid, a nurse educator, Nursing Simulation Specialist @ UbiSim, healthcare advocate, and creator of the Heid ATE Guide for Clinical Teaching and Learning. With over 20 years of experience, Dr. Heid has been at the forefront of rethinking how we prepare nurses for the realities of clinical practice—through strategic teaching, simulation, and now immersive technology.
In this episode of VR in Education, I sit down with Chris Madsen, Senior Sales Engineer at EngageXR and a longtime innovator in the immersive learning space. We explore how virtual reality is revolutionizing education—from creating powerful moments of presence and agency to designing full learning environments without a single line of code.
Chris shares EngageXR’s journey from its roots in education to its current role as a Swiss army knife for virtual collaboration. We discuss intuitive design tools, AI-driven avatars, cultural storytelling in VR, and new features like the Logitech MX Ink pen and the Drawpad system—game-changers for educators looking to enhance student interaction.
Whether you’re new to VR or already building virtual worlds, this episode offers insight, inspiration, and practical tips from one of the field’s most respected voices.
Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning. Today, we have the pleasure of talking with Eric Tao, CEO and cofounder of Megaminds. Megaminds is doing some great work in making immersive learning both accessible and impactful. Their mission—to improve the quality and delivery of education and make it universally accessible—deeply aligns with the core values we celebrate on this podcast. With a focus on making immersive learning easy for teachers to implement, engaging for students, and cost-effective for schools, Eric and his team are tackling some of the biggest barriers in edtech head-on.
Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning. Today, we’re exploring the evolution of VR training—how organizations are moving beyond traditional, developer-heavy approaches to scalable, no-code solutions that put control back into the hands of training experts. To help us unpack this, we’re thrilled to welcome Peter Wittig, the Director of Customer Experience & Co-founder at Motive.io. Motive has been at the forefront of revolutionizing VR training, making it easier for organizations to create, update, and scale immersive learning experiences without relying on a team of developers.
Hello everyone, and welcome to another exciting episode of VR in Education, where we explore how virtual reality is transforming teaching and learning. Exploring career options can be overwhelming for students, especially when access to job sites or industry professionals is limited. CareerViewXR is changing that by providing immersive, 360-degree experiences that allow students to step into various careers without leaving their classrooms. On this episode of VR in Education, we’ll be speaking with Matt Chaussee, CEO of CareerViewXR, to discuss how his platform is opening students' eyes to future career possibilities. Check them out at https://careerviewxr.bemorecolorful.com/



