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What Will The PS5 Generation Be Remembered For? - Beyond 887

What Will The PS5 Generation Be Remembered For? - Beyond 887

Update: 2025-03-121
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This podcast episode covers a range of topics within the gaming industry. It begins with a discussion of recently played games, including the Suikoden remasters and Bully, before diving into a critical analysis of PlayStation Studios' current state and its uncertain future, particularly concerning the lack of major first-party game announcements and the increasing focus on live-service games. A significant portion of the podcast is dedicated to a detailed breakdown of the Death Stranding 2 trailer, examining its unique visual style, narrative elements, and potential gameplay mechanics. The hosts express mixed feelings, balancing excitement for the game's artistic elements (monster design, visuals) with concerns about the core gameplay potentially remaining unchanged from the first game. They debate whether the sequel will address the shortcomings of its predecessor, highlighting the shorter wait time for the release compared to the original. The discussion also touches upon Hideo Kojima's artistic vision, the polarized reception of the first Death Stranding, and the game's community interpretations. Finally, the podcast concludes with a wrap-up and promotion of other content.

Outlines

00:00:00
Gaming Discussion & PlayStation Studios' Future

The podcast opens with discussions of Suikoden remasters and Bully, transitioning into an analysis of PlayStation Studios' uncertain future, marked by a lack of major announcements and a shift towards live-service games.

00:01:36
Death Stranding 2 Trailer Deep Dive

A detailed analysis of the Death Stranding 2 trailer, focusing on its unique visual style, narrative elements, and potential gameplay. Mixed feelings and expectations for the game are discussed.

01:11:03
Death Stranding 2: Hype, Concerns, and Release

The hosts discuss anticipation for Death Stranding 2, contrasting excitement for its artistic elements with reservations about the gameplay. The relatively short wait for release and Kojima Productions' growth are also highlighted.

01:13:36
Kojima's Artistic Vision and Death Stranding's Reception

The discussion shifts to Kojima's artistic merit, the ambiguity of his games, and the polarized reception of the first Death Stranding, including community interpretations and theories.

01:16:59
Death Stranding Gameplay: Original & Sequel Improvements

A comparison of the original Death Stranding's gameplay flaws and potential improvements in the sequel, focusing on quality-of-life changes and lingering reservations about the core gameplay loop.

01:18:18
Podcast Conclusion and Promotion

The podcast concludes with a wrap-up of the Death Stranding 2 discussion and promotion of other podcasts and content.

Keywords

Death Stranding 2


The highly anticipated sequel to Hideo Kojima's action game, featuring improved gameplay and a continuation of its unique narrative style.

PlayStation Studios


Sony Interactive Entertainment's internal game development division, responsible for first-party PlayStation games.

Live Service Games


Video games with continuous updates, new content, and often microtransactions, focusing on long-term player engagement.

Hideo Kojima


Renowned video game director known for innovative and surreal game designs (Metal Gear Solid, Death Stranding).

Game Development Trends


Current shifts in the video game industry, including longer development times, costs, and emphasis on live-service models.

Suikoden Remasters


Recently released remasters of the classic RPG series Suikoden.

Bully


A Rockstar Games action-adventure title set in a high school environment.

Kaiju


Giant monsters, often featured in Japanese science fiction, reimagined in Death Stranding.

Q&A

  • What are the hosts' opinions on the Death Stranding 2 trailer?

    The trailer is unique and visually striking but also confusing and potentially over-revealing; the hosts express mixed feelings.

  • What is the current state of PlayStation Studios and what are the concerns regarding upcoming game releases?

    PlayStation Studios faces uncertainty with a lack of major first-party game announcements for the PS5 and a concern over the focus on live-service games.

  • What are the main points of contention regarding Death Stranding 2 among the podcast hosts?

    While excited about the artistic direction, some hosts express concern that the core gameplay mechanics from the first game remain largely unchanged.

  • What are some of the key games discussed by the hosts, and what are their impressions?

    The hosts discuss Suikoden remasters (positive), Bully (positive), and express mixed feelings about the Death Stranding 2 trailer.

  • How does the discussion characterize Hideo Kojima's creative approach?

    Kojima's work is described as artistic, surreal, and open to multiple interpretations, inspiring deep fan engagement.

  • What are the key differences in anticipation for Death Stranding 2 compared to the first game?

    The shorter wait time for the sequel, coupled with Kojima Productions' growth, creates a more cautiously optimistic outlook.

Show Notes

Last week, we got some major news about The Last of Us. Unfortunately, that news amounted to Neil Druckmann saying “don’t bet on” a third game, and then the announcement of a limited edition The Last of Us Part 2 Dualsense controller. Though there’s a new season of the HBO series on the horizon, that’s got to be a bit of a drag for TLOU fans – but was there ever going to be a happy ending for this series, which basically takes place in a bad ending for humans, in general? In any case, this is par for the course for Naughty Dog, which has typically moved on from each franchise after a few games. Crash Bandicoot and Jak & Daxter each got a trilogy and change, Uncharted stuck around for a fourth full installment, plus Lost Legacy, but considering the heavy subject matter and the amount of time the studio has spent on the series, maybe it’s time to move on to Intergalactic: The Heretic Prophet? That’s what Naughty Dog’s up to right now, but what about the rest of PlayStation Studios? We know about a few upcoming projects like Sucker Punch’s Ghost of Yotei and Housemarque’s Saros, but the bulk of Sony’s first party development studios have been radio silent for quite some time - not counting a few closures, and announcements of cancelled projects. Finally, it’s not quite first party, but Death Stranding 2: On The Beach got a big 10 minute trailer gameplay reveal music video thing, and it looks gorgeous, but has us wondering how on board we are for more of Kojima’s drawn out cutscenes interspersed with trips to deliver peoples’ mail.


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What Will The PS5 Generation Be Remembered For? - Beyond 887

What Will The PS5 Generation Be Remembered For? - Beyond 887

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