221. 2024 VRAM, RDNA 4 vs RTX 5000, Zen 5 vs Arrow Lake, PS5 Pro | AAA Developer
Description
A Veteran AAA Dev of Obsidian, Vicarious Visions, & NetEase joins to discuss Intel, Nvidia, & AMD.
[SPON: Get 10% off Tasty Vite Ramen with code BROKENSILICON: https://bit.ly/3wKx6v1 ]
[SPON: dieshrink = 3% off Everything, brokensilicon = 25% off Windows: https://biitt.ly/shbSk ]
0:00  Who is Taylor?  What does a Senior Tools Engineer do?
11:45  Will 2024 crush 12GB GPUs? Why did 8GB issues surprise people?
25:56  PlayStation 5 Pro Performance Targets - Will 8K ever make sense?
37:41  How do devs decide on min requirements? Why does Starfield fit in 8GB?
53:58  How does “Optimization” actually happen? When does it fail?
1:01:02  RDNA 4 v RTX 5000 Strategy – Gamers want more? Or the same for less?
1:22:53  When will games utilizes dozens of cores?
1:41:12  Intel Rentable Units vs AMD X3D & SMT-4
1:47:15  Zen 5 vs Arrow Lake - Does ARL have enough P-Threads?
2:02:06  The Road to Mainstream VR
Taylor’s TangentNotes Project: https://www.tangentnotes.com/
Previous Episode with Guest: https://youtu.be/DKBHsD4UUOo?si=TtyXdXyz64MdA2qH
Taylor’s LinkedIn: https://www.linkedin.com/in/taylor-hadden-01a09827/
https://youtu.be/NDEka3tBE1g?si=3rE4odgG73S9DFR_&t=5594
https://youtu.be/b2aD3aIAeMo
https://youtu.be/7cEKTr70YBY
https://youtu.be/vTNiZhEqaKk
https://youtu.be/IPSB_BKd9Dg?si=x_pEsZpIeX0zi9ck
Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.



























