DiscoverThe Game Business ShowOf course, working at Obsidian is like a real-world RPG
Of course, working at Obsidian is like a real-world RPG

Of course, working at Obsidian is like a real-world RPG

Update: 2025-11-04
Share

Description

In this edition of The Game Business Show, we chat with Obsidian's Marcus Morgan and Justin Britch to discuss the studio's impressive output, its iterative, RPG-like approach to development and how it's managed to launch three games (Avowed, Grounded 2 and The Outer Worlds 2) in one year. We also find out how the studio hopes to keep staff happy so they stay for 20 years or more.



This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
Comments 
In Channel
About that EA deal…

About that EA deal…

2025-10-0250:58

loading
00:00
00:00
x

0.5x

0.8x

1.0x

1.25x

1.5x

2.0x

3.0x

Sleep Timer

Off

End of Episode

5 Minutes

10 Minutes

15 Minutes

30 Minutes

45 Minutes

60 Minutes

120 Minutes

Of course, working at Obsidian is like a real-world RPG

Of course, working at Obsidian is like a real-world RPG

Christopher Dring